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This help applies to CMGG entries linked from the Home page grids and from the CMGG Entry column of the Concordances table. With the exception of 3, 6, and 7, they also apply to the PDF version of CMGG.
For referenced works publicly available on the internet, a link to the work is provided. Clicking on it will either display the work immediately, or display the page of a repository, where one further click will enable the download of the work. In some cases, both possibilities are available. Some repositories may require the user to register, or may require registration and subscription (i.e. are behind a "paywall"). Finally, some referenced works may only be available via actual purchase of the said work.
In line with convention, logograms and rebuses are written in uppercase and syllabograms in lowercase. However, neither is bolded, as it's quite clear from context that this is a transliteration.
While most epigraphers use only a hyphen for a joiner between glyphs, CMGG uses the entire panoply of available symbols for joiners, so that the learner can see exactly which glyph occurs where in a glyph-block. The CMGG joiner conventions are:
"." — horizontally joined.
":" — vertically joined.
"[]" — infixed (X[Y] = X with Y inside it).
"+" — conflated (X+Y = characteristics of both X and Y).
"{}" — underspelled ({X} = X is not present in the example, but inferred).
"*" — reconstructed from context, when the glyph is too eroded.
"?" — unknown/unreadable.
None of these is new — each one of the conventions above is used by some professional epigrapher (though some are very obscure and not often used). What is new in CMGG is the use of angle brackets for grouping elements which belong together (square brackets are no longer available because they represent infixing, and curly brackets are no longer available because they represent underspelling). The examples below illustrate the usage:
In these examples, A, B, and C could themselves consist of more than a single glyph. That is where nested angle brackets come into play. For example, <X:<Y.Z>>.<B:C> would be if A in the first example was replaced by the last example, with X,Y,Z in place of A,B,C in the last example.
TWKM codes are matched to Thompson numbers according to the concordance given in the TWKM Catalog/Dictionary (link above). Note that TWKM only provides a full Thompson number in its concordance, while a given TWKM code may only graphically correspond to one or more parts of a Thompson number that has parts (suffixes a,b,c...). The intended part(s) are usually clear from a visual examination (in some cases Thompson grouped signs under the same number even though it is now known that they represent different glyphs).
Thompson's original 1962 publication is available online (need to log in and borrow). It includes, for most glyphs, the lists Thompson collected of where the glyphs were known to occur. Some points regarding the Thompson glyphs:
The table below summarizes possible ways to search for glyphs. More detail on some aspects is given following the table.
| # | What I Know | What I'm Looking For | Solution |
|---|---|---|---|
| S1 | MHD or TWKM code, or Thompson number | What the canonical glyph(s) with that code/number look like | On the Concordances
page, select the primary column corresponding to the code/number that
you have (until the Thompson Concordance is published, you can use
both the MHD and TWKM concordances to search for Thompson numbers).
Note that if you search in the wrong concordance for a code,
you may not find it, because only the MHD Concordance has
all the MHD codes.
Similarly, only the TWKM Concordance has all the TWKM codes and only
the Thompson Concordance (once available) has all the Thompson numbers.
In the concordance table, use Ctrl-F to search for the code or number.
For TWKM codes, if the number has fewer than four digits, depending
where you are positioned in the table, it may be
faster to search for just the number (no suffix), with leading
zeroes added to make four digits.
If you do search with the TWKM two-letter suffix, do not put
leading zeroes.
For Thompson numbers, until the Thompson Concordance is available, search in the MHD Concordance (or if that is unsuccessful, the TWKM Concordance) for the number using the "T" form, such as T42. You are more likely to find the number if you give it without any suffix (so T42 rather than T42c), because the graphics in those concordances sometimes group all suffixes into a single whole number or have additional suffixes preceding the one you may be looking for. |
| S2 | MHD or TWKM code, or Thompson number | What the typical forms/variations of it look like | On the Home page,
use Ctrl-F to search for T680 (for example, do not use suffixes).
Click on the word(s) or syllable(s) in the grid square(s) found in this way to
bring up their CMGG entry(ies). These will have categorized rows of
examples of the different forms and their variations, followed by helpful notes
about them.
To see a large proportion of the real-world examples of an MHD code, see row S4. |
| S3 | MHD or TWKM code, Thompson number, or Maya logogram or syllabogram | Examples of its use on monuments, ceramics, etc. | (i) The CMGG entry examples (see previous row) are often directly or indirectly
from real-world sources and some have those sources given explicitly under the example.
(ii) Find the MHD code corresponding to the number or word (see next row). Use it to search MHD (see row S5). |
| S4 | TWKM code or Thompson number, or Maya word or syllable | The MHD code(s) for it, to use in MHD searches | On the Concordances page, choose the primary system depending on the code you have. For Maya words or syllables, use the CMGG Concordance. Search for the code or number you have (see row S1 above). On the row(s) where it occurs, find the corresponding MHD code(s) in the MHD Codes column. For a word or syllable, use the Home page Use the MHD code(s) to search the Maya Hieroglyphic Database (see next row). |
| S5 | MHD code | All MHD examples of the glyph with that code occurring in real-world inscriptions | Go to mayadatabase.org/main. Search (click the Select pull-down) with "blcodes Contains XXX" where XXX is the MHD code (press the Add button then the Select button, then click the first row of the results table and use the forward or back arrows at the top of the embedded window to view the other examples). For more help on using the Maya Hieroglyphic Database, see here. |
| S6 | Maya word or phrase | Glyph(s) for it | On the Home page, search for the word, using Ctrl-F. Click the link to open the CMGG entry which typically has many examples of the glyphs for the word. If an MHD code(s) is given for the word, you can search the MHD database for it, as in S5 above. If the word is not found, try alternative spellings or try the Concordances page, which has some words not in the CMGG. |
| S7 | What a glyph / word /phrase means | What the glyph is | (i) Use Ctrl-F to search the Home page
or Concordances
for the translation.
You may be lucky and think of exactly the same word as MHD, TWKM
or CMGG uses for the translation, although this cannot guaranteed.
(ii) Search the CMGG PDFs (see next row). |
| S8 | Some idea of a fact or phrase about a glyph or Maya word | What the glyph and/or word is | Go to the CMGG PDFs page, where you can use Ctrl-F to search across (almost) all the CMGG information at once in CMGG1.pdf (that has almost all logograms). If what you are looking for is calendrical and/or numerical, search CMGG2.pdf. If you are looking for something about syllables, then search CMGG0.pdf. |
| S9 | Some idea of what the glyph looks like (maybe it had a snake?) | The glyph I'm thinking of | See item 8 below for more details of doing this by using the TWKM Sign Catalog, MHD Classification System and associated MHD glyph list, or Thompson glyph catalog. |
If you know the meaning / translation of the word or its abbreviated nickname (e.g. QB for the quadripartite badge), then you can search for that, although the translations given in the Home Page grid cells or Concordance may use different English words than you have thought of. In any case, use a case-insensitive search.
If searching the Home Page or Concordances is not yielding results, you can try searching the full CMGG PDFs: see D.7 just below.
Keep in mind, however, that, for example, something you regard as "snake-like" may be classified not as AC* but under something else, often in the groups starting with X or Z. Indeed, there is a very distinctive glyph XF6 containing a snake. This is an unusual case and the MHD categories are generally very helpful, but do just keep in mind that a glyph may in fact still be around even if you don't find it in the category you thought to use for searching.
To see all the photos at once, use the "All-in-One" link, which will show them in a scrollable list in a window on the left side of the screen, giving the URL for each photo just above it. If the URL begins with "mhd2", it means the image is in the Maya Hieroglyphic Database.
Left-clicking on a thumbnail will bring up a photo in a separate window. Each one, whether from the same or a different inscription, will by default replace the previous one. To bring up multiple photos at once, use the right mouse button to bring up the standard browser menu and open each in a new tab or window.
3D model manipulation. Clicking on a 3D Model box will bring up the model in its own browser window. 3D models are typically hosted on Sketchfab. To manipulate the 3D models, experiment with using your mouse buttons and scroll, often together with Shift, Ctrl, Alt and Win/Cmd keys. In general, move the mouse fairly slowly and there may be some lag in getting the response from the model.
For Sketchfab models, common manipulations can be achieved as follows:
Rotate: Drag left mouse button
Move: Shift + drag left mouse button
Zoom: Turn wheel on a scroll mouse; Ctrl + drag left mouse button
Change incident light angle: Alt + drag left mouse button (slowly)
Some notes on the HTML version of TTTs: